The Curious Incident of the Dog in the Night-Time

  • National Theatre, London, 2012
  • Apollo Theatre, London, 2013

The story of Christopher Boon’s quest to discover who killed Wellington, his neighbors dog. The show was originally staged in the round in August 2012 at the National Theatre, in a run that was sold out before the show even opened. In March 2013 it transferred to the Apollo Theatre on Shaftesbury Avenue in a redesigned end-on configuration, and since then has completed a Broadway run and various UK and international tours.

The show features a video design by Finn Ross who was then a longtime member of Mesmer, but who now runs Fray Studios with Adam Young. The video in the show is used to highlight Christophers unique point view of the world and the problems he has with processing everyday information we take for granted.  He finds great comfort in numbers so the design evolved out of this, breaking the world down into clear and simple graphic layers and sometimes exploding into a violent surge with fantastic movement sequences by Scott Graham and Steven Hoggett of Frantic Assembly.

At other time projected lines lead Christopher around the stage, created through a grid of LED’s fitted with into the floor and walls of the set. This system of LED could be pixel mapped by both video and lighting simultaneously.

  • Animator
  • James May
  • Video Technician
  • Sam Jeffs
  • Director
  • Marianne Elliott
  • Production Designer
  • Bunny Chrisie
  • Lighting Designer
  • Paule Constable
  • Choreographer
  • Steven Hoggett & Scott Graham
  • Sound Designer
  • Ian Dickinson
It’s a perfect playground for Finn Ross’s inspired video projections and Paule Constable’s light show, which at times.. feels like a shock and awe approach to delving into the wonders and fears of Christopher’s singular mind
..his world heaves and mutates, a process summoned by a technical team that includes Paule Constable (lighting), Finn Ross (video) and Ian Dickinson (sound). These artists ... help create the sensory equivalent of first-person narration.
New York Times